
You begin the game with (some of) them unlocked, and they’re a resource/damage trade-off: They don’t use mana (ammunition) but they also don’t do much damage. Wands can be compared to pistols from most modern shooters. You have 4 weapon types, all of which have an alternate fire mode (which depends on which specific model/variant you’re using): Dynamic-wise, it’s similar to the Painkiller series, or parts of Doom 2016: You walk into a room, the room locks, and the room remains locked until you’ve killed all the spawned enemies. Ziggurat II, much like the game before it, is a fantasy rogue-like shooter. Torn between not wanting to support Early Access and my love for Ziggurat, I decided to think long and hard about it – but my drunken hands had already decided for me. However, as I was still, shall we say ‘ten sheets to the wind’ due to my drinking during the earlier Among Us gaming session I didn’t make my usual purchase decisions. As a non-fan of the Early Access vibe, I had to make a decision.

I clicked on the notification and noticed that Ziggurat II was in Early Access.
#ZIGGURAT 2 CHARACTERS SERIES#
I still play the first one ( which is unsurprisingly titled Ziggurat), so I was pretty happy to see that the series is still going.

I’d completely forgotten that Ziggurat II was a thing. Screw you, that meme will never die – by which I mean ‘ It was actually a notification telling me that Ziggurat II had been released’. I thought it might have been a friend messaging me, but NOPE – CHUCK TESTA. I was playing some Daggerdale over the weekend, when I got a Steam (PC gaming storefront/library) notification. A surprise to be sure – but a rogue-lite one.
